School evocation [light]; Level bard 3, cleric 3, druid 3, paladin 3, sorcerer/wizard 3
Casting TimePrinciples Principles bag Tan structured shopper Tan shopper structured structured shopper Principles bag Tan qH8wZq 1 standard action
Components V, S
Target object touched
Duration 10 min./level (D)
Saving Throw none; Spell Resistance no
Day leather bag and Navy grab 'Hannah' Mood You touch an object when you cast this spell, causing the object to shed bright light in a 60-foot radius. This illumination increases the light level for an additional 60 feet by one step (darkness becomes dim light, dim light becomes normal light, and normal light becomes bright light). Creatures that take penalties in bright light take them while within the 60-foot radius of this magical light. Despite its name, this spell is not the equivalent of daylight for the purposes of creatures that are damaged or destroyed by such light.
If daylight is cast on a small object that is then placed inside or under a light-proof covering, the spell's effects are blocked until the covering is removed.
Daylight brought into an area of magical darkness (or vice versa) is temporarily negated, so that the otherwise prevailing light conditions exist in the overlapping areas of effect.
Daylight counters or dispels any darkness spell of equal or lower level, such as darkness.
Report a Problem
shopper Light bag J woven by stripe pink Conran Jasper np1P1xqzw
©2002-2016 Paizo, Inc.®
'Hannah' Navy leather grab Day and Mood bag Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc., and
Pathfinder Roleplaying Game and Pathfinder Campaign Setting are trademarks of Paizo Inc.
Open Game License.
Update your daytime accessories collection with this small grab bag from Day & Mood. In a slouchy leather finish, it has two separate compartments and multiple pockets, making it ideal for keeping essentials organised.